Old School RuneScape polls

April 17, 2022


Jagex just announced at

Quality of Life - Top 10 PvP Suggestions (11-Feb-2016 10:04:00)

Throughout February we will be running one poll every week for very popular quality of life updates. We will be dedicating each poll to a different part of the game.

This week's poll includes the top 10 quality of life suggestions for PvP.

This poll will close on Monday 15th February.

Total Number of Votes: 34348

Question 1 Shard Share is a system which allows big drops from bosses to be instantly shared throughout a team by splitting them into shards. Shards can then be sold or combined to create the item which would've been dropped. Should Shard Share be added to Old School RuneScape? Question 2 If Shard Share is introduced, should large stacks of items also be shared evenly throughout a team when it is toggled on? Question 3 The order in which player's actions are registered (PID) in Old School is currently randomised every game tick. This means that combat in Old School is less consistent than it used to be back in 2007. Should we randomise PID less often in order to make combat more consistent? This change would make the combat system more similar to that found in 2007. Question 4 Should there be a 60 second delay between killing your Bounty Hunter target and being assigned a new one? This will give you time to pick up loot and leave the wilderness. Question 5 Should it only be possible to be assigned a Bounty Hunter target if they are below level 15 wilderness? Question 6 Should the ents and black unicorns found outside the entrance to the Corporeal Beast's cave be moved further away? Question 7 Should teleblock be usable in free-to-play? Question 8 Seeing when a teleblock is successfully cast is currently quite difficult. Should an additional animation play to indicate when a teleblock is successful? Question 9 Should the skeletons and scorpions found in Edgeville be made non-aggressive on world 318? Question 10 Should untradeable items which have a tradeable version, two examples being the charged dragonfire shield or berserker ring (i), be converted to their tradeable versions when they are discarded from your inventory via the drop option whilst within the wilderness? Question 11 Should warning messages which can be toggled be added to teleport spells? These warnings will be disabled by default. Question 12
Source: services.runescape.com

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