Dragon Slayer is a free-player quest. This quest is regarded as the most difficult for free-play players. Upon successful completion, players gain the ability to equip the rune platebody, blue d'hide body, and mystic robe top, and their variants. It was also the last quest in RuneScape to be released before the addition of membership.
|Prove yourself a true hero. Kill the mighty dragon Elvarg of Crandor Island and earn the right to buy and wear the powerful rune platebody.|
|Speak to the Guildmaster, located inside the Champions' Guild.|
|Free to play|
|Long (30 - 90 mins)|
|*Some of these creatures may have to be defeated more than once as the keys to Melzar's Maze are not a 100% drop. Of the monsters, there is only one of each that drops the required key. They can be noted by small differences stated in the guide.|
The Guildmaster offers you the quest.
To start the quest, speak to the Guildmaster in the Champions' Guild, located just below the southern entrance of Varrock. After talking to him, you will be directed to Oziach, located in a tiny house situated north of the Edgeville lodestone.
Oziach says that, to be able to purchase a rune platebody from him, you will have to slay Elvarg, the mighty female dragon, residing within Crandor Isle. He will tell you to re-visit the Guildmaster for information on how to kill Elvarg.
Go back to the Guildmaster. Talk to him about the map pieces, about protection against dragon breath, and about buying a boat. After speaking to him about the map pieces, he will provide you with a maze key.
The anti-dragon shield
Travel to Lumbridge and speak to Duke Horacio on the 1st2nd floor[UK] of the Lumbridge Castle. Ask him about "a shield that will protect you from a dragon's breath", and when he asks you which dragon you're going to use it to fight against, tell him that you will be slaying the fearsome Elvarg of Crandor.
Torn and Frayed
To reach the island of Crandor, you need to obtain a Crandor map, but, for the safety of the people of Asgarnia, the map has been torn up into three pieces by 3 surviving wizards. The wizards, Melzar, Thalzar and Lozar each took a section of the map and stored it, to prevent anyone from travelling to the perilous island.
You can obtain the map pieces in any order.
Melzar's Map PieceItems needed: Maze key, food, and combat equipment.
Melzar's map piece is found within Melzar's Maze, found south of the crafting guild. To progress through the maze, you will have to get past several locked doors, using keys that the monsters within hold. With each group of monsters, there is one specific one that has a specific trait which differentiates it from the others, and can be used to find the respective key quickly.
The doors you must use the keys on.
Once you enter the maze, you'll find yourself in a large room containing zombie rats. To get the red key, you must kill the small zombie rat with the long tail. Once you have obtained the key, open the north-western door, and proceed up the ladder.
The second room is home to the ghosts. The orange key is dropped by a ghost with a cape, but not a hood. After obtaining the key, head through the middle door, second from the north on the eastern wall, and then climb the ladder.
The third room has skeletons in it. To obtain the yellow key, the skeleton with a round shield must be killed. After killing it, use the key on the south-western door and keep climbing down the ladders until you reach the basement.
The basement contains two zombies. Unlike the other rooms, there is no way to tell which zombie will drop the key, but one of them will drop it. Then proceed through the blue door.
Fighting Melzar the Mad
Fighting the abnormally small lesser demon.
Once the demon is defeated and you take its key, open the final green door and take the map piece from the chest. You may now climb up the ladder and exit the building through the entrance, or can you can teleport out.
Thalzar's Map PieceItems needed: An unfired bowl, a Wizard's Mind Bomb, a lobster pot or a crayfish cage (toolbelt does not work), and silk.
A player talking to the Oracle atop Ice Mountain.
Travel to the Ice Mountain, west of Edgeville and north of Falador, and climb to the northern-most part of the mountain and speak to the Oracle, who is standing beside a tent. She speaks to you in a riddle, which holds the answer to the location to one of the map pieces:
|"The map's behind a door below,
but entering is rather tough
This is what you need to know,
You must use the following stuff:
First, a drink used by a mage,
To obtain this piece of the map, you'll need:
Once you have obtained all these items, venture down into the Dwarven Mines, just north-east of the Falador lodestone. The mine contains a room with a sealed entrance door in the north-east part of the mines, just north of the scorpions. When you've found it, use all the items on the Magical Door. Be sure to use the Wizard's Mind Bomb with the door, as the left-click action for it is to drink it.
Opening the magical door within the Dwarven Mines
When you open the chest inside the room you get the following message, written by Thalzar:
|"Here I rest the map to my beloved home. To whoever finds it, I beg of you, let it be. I was honour-bound not to destroy the map piece, but I have used all of my magical skill to keep it from being recovered.
This map leads to the lair of the beast that destroyed my home, devoured my family, and burned to a cinder all that I love. But revenge would not benefit me now, and to disturb this beast is to risk bringing its wrath down upon another land.
I cannot stop you from taking this map piece now, but think on this: if you can slay the Dragon of Crandor, you are a greater hero than my land ever produced. There is no shame in backing out now."
Be sure to search the chest after reading the message in order to obtain the map piece.
Lozar's Map PieceItems needed: Runes for Telekinetic Grab (with level 33 Magic), or 10, 000 coins.
You can directly head to confront the perpetrator, eliminating the need to visit the Guildmaster and Goblin Village.
Asking the Guildmaster about Lozar's map piece, reveals that she had hid the map section in a safebox in her house in Lumbridge. Unfortunately, she was killed during a goblin raid, and the creatures looted everything from the homes. The Guildmaster recommends you speak to someone in the Goblin Village.
A player obtaining the final map piece.
The third map piece is in the possession of a goblin named Wormbrain, who is being held at the Port Sarim Jail. Head there and speak to Wormbrain, who admits to stealing the map from a frail old woman and getting caught while trying to escape.
There are three ways to obtain this map piece:
- Beat up Wormbrain using mage or ranged attacks and use the loot interface to obtain the map piece.
Lady LumbridgeItems needed: 90 steel nails, 3 regular planks and 2, 000 coins.
When you spoke to the Guildmaster, he told you that there is a ship for sale in Port Sarim; at the port docks, talk to Klarense to be informed that the ship is damaged. Nevertheless, buy his boat, the Lady Lumbridge, for 2, 000 coins. Board the ship and descend the ladder. You must now fix the holes by using regular planks on them, which also consumes 30 steel nails on each hole.
Fixing the hole within the Lady Lumbridge.
Go to Draynor Village and talk to Ned, located in the house just north of Miss Schism. He sells and crafts ropes. Make sure to bring your map and ask him to captain the ship and assist you in sailing to Crandor. He agrees and asks you to meet him on your ship in Port Sarim.