Bounty Hunter (known as BH) is a player-killing minigame that was released in Old School Runescape on the 18th September 2014.
Getting a targetEdit
The interface when entering the Wilderness in a Bounty World.
When a player enters the wilderness on world 318, the only Bounty Hunter world, a small interface will appear in the top-right of the game client. The Bounty Hunter target system will track down a player that is close to their combat level and will match both up as targets. The skull in the interface will change colour depending on how much wealth the target has in possession, ranging from very low to very high.
The skull indicating the target's current wealth in possession. The first skull from the left indicates that the player has no current target.
Once a target has been assigned the interface will hint about what level wilderness they are in. This hint will also change colour depending on how far away the target is, which can prove useful in tracking them down. Alternatively, if the player has unlocked the Teleport to Bounty Target spell via reading the bounty teleport scroll, they can use it to teleport directly to their target.
Should a player leave the wilderness for two minutes, or log out for any period of time, the target will be forfeited. If too many targets are forfeited, a penalty will be incurred, and the player will be unable to receive a new target for a considerable period of time.
Killing your target and emblemsEdit
When you catch up with your target you will then be faced with the task of killing them.
The player that ends up winning the fight will have a good chance of receiving, in addition to what their target risked, a Mysterious emblem. The chance of receiving a mysterious emblem is based on the combat level of the players target. Emblems can be traded in at the Bounty Hunter rewards shop in exchange for bounties, a currency used to purchase rewards from the shop.
There are 10 tiers of emblem with increasing values. On your first target kill you will have a chance of receiving the lowest tier.
Once you have your tier 1 emblem you have a choice: you can choose to try your luck at upgrading your emblem or trade it in for the reward. Mysterious emblem will be downgraded as they are dropped on death. For example, if a player is killed and had a tier 3 emblem in their inventory the victor will obtain a tier 2 emblem instead.
If you get a target kill with an emblem in your inventory the emblem will upgrade to the next tier. The value of the emblems are as follows:
- Tier 1 = 50, 000 bounties
- Tier 2 = 100, 000 bounties
- Tier 3 = 200, 000 bounties
- Tier 4 = 400, 000 bounties
- Tier 5 = 750, 000 bounties
- Tier 6 = 1, 200, 000 bounties
- Tier 7 = 1, 750, 000 bounties
- Tier 8 = 2, 500, 000 bounties
- Tier 9 = 3, 500, 000 bounties
- Tier 10 = 5, 000, 000 bounties
Emblems are always risked so you will have to be willing to take on a loss for a chance to upgrade them. If you are holding multiple emblems only the highest tier emblem will be upgraded.